Real Unreal Bench · Task 3
A HUD, levelling, new enemy looks and a first village
GPT-6 AstraRun 1Pass
- Outcome
- Pass
- Duration
- 41m 03s
- Steps
- 87
- Tokens
- 8.1M
- Cost
- $13.76
Task
An action RPG's test yard has enemies, but nothing on screen and nothing to earn. The agent builds a HUD from engine UI widgets (health, stamina, a cooldown, potions, gold, level, a compass and a number for each hit), experience and levels that open a skill tree, gear with stats, loot and saving, a look of its own for each kind of enemy, and a first hand-built village map at dusk.
Run details
Event types
- Thoughts50
- Messages3
- Tool calls96
- Commands69
- Reads10
- Writes16
- Done1