Real Unreal Bench · Task 10
Playtest fixes for a helicopter demolition game
Claude Sonnet 5.5Run 1Pass
- Outcome
- Pass
- Duration
- 53m 41s
- Steps
- 90
- Tokens
- 18.0M
- Cost
- $15.09
Task
Playtest notes on an arcade game where a small remote-controlled helicopter carries charges to bring down buildings. The agent stops a carried charge from sinking through the ground or ever being lost, turns the tutorial's hints into a clear step-by-step panel, and adds helicopters at work in the distance, fog beyond the play area, a distant thunderstorm and a camera that keeps the horizon in view.
Run details
Event types
- Thoughts65
- Messages3
- Tool calls107
- Commands106
- Done1